![]() Now that I'm level 6, more and more bardic inspiration gets invested in buffing undead minions. At level 5 I started to animate some dead and before level 6, all my bardic inspiration was utilized to inspire my party. Neither the necrotic resistance, nor the advantage on saves against fear has come up yet. Toll the Dead is my go-to damaging cantrip and I have picked up Inflict Wounds and Ray of Enfeeblement from the get-go. We started the campaign at 3rd level and we've reached level 6 so far. Once you use this feature, you can’t use it again until you finish a Undead with an CR greater than half your bard level (roundedĭown) have advantage on the saving throw and can repeat it at the end If it fails, it becomesįriendly to you and obeys your commands until you use this feature ![]() Saving throw against your bard spell save DC. As an action, choose one undead you can see within 60įeet of you that can hear you. ![]() Rule the Still HeartĪt 14th level, you become a master of commanding the dead This spell doesn’tĬount against the number of spells you know, and you can’t replace it. Inspiration feature for every Inspiration Die used on undead this way.Īdditionally, you learn one of the following spells of your choice:Īnimate Dead, Speak with Dead, or Vampiric Touch. This Inspiration Die lasts indefinitely, compared to the usualĮxpenditure period of 10 minutes, but you lose 1 use of your Bardic Likewise, they always count as “willing” for your spells and class You may heal them with your spells and class features, ignoring any rules that would usually prevent the healing of undead creatures.The creature adds your proficiency bonus to its attack rolls, damage rolls, and saving throws.The creature’s hit point maximum is increased by an amount equal to your bard level + your Charisma modifier.Inspiration Die from you, it gains the following benefits: Starting at 6th level, while an undead creature under your control has an Haunted EyesĪlso at 3rd level, you gain resistance to necrotic damage, and haveĪdvantage on saving throws against being frightened. Spells this way that return creatures to life. Obey all the restrictions for selecting spells, and you cannot choose Learn or replace it with a necromancy spell of your choice, and itīecomes a bard spell for you if it isn’t already. You also gain proficiency in the ArcanaĪdditionally, when your Spellcasting feature lets you learn or replaceĪ bard cantrip or bard spell of 1st level or higher, you can instead The Dead cantrip, which counts as a bard cantrip for you, but not When you join the College of Midnight at 3rd level, you learn the Toll (aka College of the Necrodancer) Grim Secrets I tried to analyze the colleges officially released by WotC in order to guide me and came up with this homebrew: College of Midnight So I drew some inspiration from online sources and created my own Bard College. I think you can make a decent Necro-Bard with the College of Lore, but I wanted something that's more specialized. A charismatic puppet master, that was my goal. Wizards obviously make great necromancer, but I was drawn in another direction. I wanted to play a necromancer, but I wasn't all that thrilled by my options.
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